Search

» » Metroid: Samus Returns (2017)

Short summary

In her previous mission, bounty hunter Samus Aran ruined the space pirates' plans to use the newly discovered bioforms known as metroids. To ensure that the space pirates can never obtain any more metroids, the Galactic Federation sends several teams to the metroid's home planet SR388 to destroy them for once and all. However, when each of the teams disappear, the Galactic Federation contracts Samus to finish the mission.

Metroid: Samus Returns (2017) is a remake of Metoroido II: Samusu no fukki (1992) for the Game Boy.

The first side-scrolling game in the series to include free aiming, a feature that was previously reserved only for the 3D Metroid Prime games.

Early in the game, a group of soldiers can be seen lying dead in one of the surface caverns. This is the Galactic Federation Special Squadron that was sent to wipe out the Metroids, but were killed themselves. They are mentioned in the manual of Metoroido II: Samusu no fukki (1992), but this is the first time that they are actually shown onscreen.

This is not the first remake of Metoroido II: Samusu no fukki (1992) ever created. A fan-made remake called 'Another Metroid 2 Remake' (or AM2R) was released as a free download in August 2016, coinciding with the series' 30th anniversary. Although the game received excellent reviews, it was an unofficial remake and thus constituted a copyright violation, so Nintendo ordered all downloads removed. The official remake, Metroid: Samus Returns, was released a year later.

The game features two boss fights not in the original Metoroido II: Samusu no fukki (1992): Diggernaut, a massive Chozo mining robot, and a final battle with Proteus Ridley.

Proteus Ridley has been confirmed to be the same creature as Meta Ridley from Metroid Prime (2002). Meta Ridley was resurrected as a cybernetically-enhanced clone of Ridley from Metoroido (1986) (or the remake Metroid: Zero Mission (2004)), who then developed into Omega Ridley from Metroid Prime 3: Corruption (2007). With every encounter, he has fewer mechanical parts, the idea being that his body regenerates over time and becomes less dependent on the cybernetic parts; by the time that he returns in Super Metroid (1994), he has shed all of his mechanical implants.

User reviews


  • comment
    • Author: Cordanara
    Return of Samus is a great game, it has everything that a metroid game should have: exploration, upgrades, oppressive atmosphere, isolation, etc.

    Gameplay: Samus feels nice and responsive while you are playing and the use of the morphospere and the other skills is really nice. They added a counter attack which is something that has too much impact on the gameplay (sometimes you just want to counter the enemies because is faster than shooting them to death) They also add a set of four new skills that use an energy bar (in the end you just use one of them, the others are just to get some upgrades and so on).

    We have to kill 40 metroids and they are really similar between them so it ended up being a bit repetitive (except the last fight, the last fight is awesome). So overall, despite being really nice, sometimes the gameplay design feels a bit lazy.

    Graphics: the graphics are awesome! It feels like a classic metroid but with a new whole design ( the gravity suit looks great!) Nothing more to say!

    Music: it has some memorable pieces, but overall it is maybe too ambiental for a metroid ost. We miss some epic zone song like sector 1 from fusion or the masterpieces from super metroid.

    Overall: a great game and a really good metroid, but it lacks the perfection and rhythm that super metroid, zero mission and fusion have.
  • All rights reserved © 2017-2024 hd.thomson-multimedia.com