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Short summary

A 2011 video game that features all WWE wrestlers.
A 2011 video game that features all WWE wrestlers.

Trailers "WWE SmackDown vs. RAW 2011 (2010)"

Last WWE video game released for the PlayStation 2 and PlayStation Portable.

Seventh and final title of he SmackDown vs RAW series.

Second appearance of Stone Cold Steve Austin in the SmackDown vs RAW series but his first appearance as an unlockable unlike the XBOX 360 version of SmackDown vs RAW 2010 where he is only playable as a DLC.

Jake "The Snake" Roberts, Jimmy "Superfly" Snuka, Mr. McMahon, Ricky " The Dragon" Steamboat, Stone Cold Steve Austin, Terry Funk and The Rock are the only WWE Legends that can be unlocked as Bret "Hitman" Hart, British Bulldog and Lex Luger are only accessible as a DLC.

Due to losing to The Undertaker at WrestleMania 26 Shawn Michaels appears in this game as a Legend.

Wade Barrett, David Otunga and Justin Gabriel collectively known as Nexus make their debuts in this game but are only playable as a DLC.

Last appearance of the WCW Nitro arena until WWE 2K19.

User reviews


  • comment
    • Author: Ttexav
    Smackdown! vs Raw 2011 is a part of the top selling wrestling video game series having sold more the fifty million copies worldwide. Before its official release, several superstars made multiple appearances endorsing the product. This group was lead by THQ's Creative Director Cory Ledesma.

    Having said that, I was expecting Smackdown! vs Raw 2011 to be an extreme step up from last year's incredible game. Unfortunately for me, it wasn't. I was not content with many of the new changes they made with the game at all. They changed the original controls that people have gotten accustomed to for the past 3 years and I found myself frequently and unintentionally pressing the wrong button for a move that I wanted to do. They did revamp two major sectors which were 'Tables Ladders and Chairs' and 'Hell in a Cell'. I thoroughly enjoyed the new improvements and added physics of the TLC match, but found myself disappointed at the Hell in a Cell as it was too big and too boring, adding to the fact that it is difficult to break the cage open. The Road To Wrestlemania added the ability to free roam, although this was annoying as I wasted plenty of time running around backstage trying to find objectives. The story lines have the same feel to the previous ones; a bit corny and unrealistic. THQ also removed little options which do make a massive difference to game-play. The ability to step on the announcer's table was removed. The funny and enjoyable 'ground and pound' was removed. In the menus they removed the ability to skip songs and it was extremely tedious, as the songs that are supposed to be three minutes in length are repeated up to ten minutes long and some of the songs you just rip your hair out while listening to them because they are terrible. These little things frustrated me so much. A major option they removed from exhibition mode was the ability to create title matches. This absolutely ruined the game for me. I play this game for the multi-player and the fact that you can't compete for championships with your friends was just disheartening. The only way to compete for championships is through the new option of 'WWE Universe' mode, but you are not allowed to change participants in the championship match. This mode tracks all your matches and strings along matches for you to play. This mode seemed like a good idea to have as an option, but making it mandatory was a horrid thing to do. This mode is unavoidable and does not let you have freedom to fulfill your desires.

    An extreme breaking point (Pay-per view reference not intended) for me was the move sets assigned to each character. The game's move-set history has been upgraded into a vast inventory of grapples and kicks, but in this game every wrestler has just one move per category. During the matches I found myself doing the same moves over and over and over and over and over and over. I'm trying to make myself clear. I checked the move-sets and discovered that every category has only the same move repeated in each slot. I threw a tantrum and wanted to smash my surroundings. How dare THQ preset the move-sets into just one move? Past years did not have this problem and I am horrified as to why 2011 encountered this problem. And the fact that they uploaded 'test' matches and did not detect this problem is just infuriating.

    Having said all of that, I haven't had many problems with the game-play itself. It still is a good wrestling game with some good improvements, but all those defects in the game completely ruined it for me. Instead of tweaking some features of 2010, it seems as if THQ tried to outdo itself and along the way forgot all the little details that people actually enjoyed. I feel as if THQ wasn't making this game for the fans, but for themselves and a way to milk money from its loyal customers. Did they pay any attention to the changes they were making and consider the aftermath? Apparently not.

    I sincerely beseech THQ to fix these problems with an update. If not, please acknowledge these faults and fix these problems in Smackdown! vs Raw 2012. Don't get me wrong, I am a massive WWE fan and have been buying the games since the first Smackdown! Vs Raw game. If my suggestions are just ignored, then THQ and Cory Ledesma lose a customer; ME.
  • comment
    • Author: Preve
    This game is probably the best in the whole Smackdown Vs. Raw series, with its great visuals, great gameplay, great roster, great game mode, and probably the best Road to Wrestlemania I've ever played. The visuals are a massive step-up from 2010, as Arenas look more life-like and the wrestlers look more detailed. The gameplay is also more fine- tuned, as the strikes and grapples feel more tighter, as well as having more variety. The controls are a tiny bit different, but they're very easy to perfect. The roster is pretty great as well, with not only the size of it, but with most of the awesome wrestlers most fans, including myself, want. The game mode is awesome. While Career mode may be gone, what took its place is an amazing rendition of all the shows and pay-per-views in the WWE with WWE universe mode, which, in my opinion, is an amazing idea that's executed well. Road To Wrestlemania is absolutely amazing in this game, as you're able to choose from some superstars or a created superstar, just like SvR 2010, but what's amazing about this version of Road to Wrestlemania is that the player can explore backstage, while forming rivalries or allies. Alongside with the decent stories, awesome matches, and the amount of immersion there is makes this Road to Wrestlemania the best in my opinion. The only flaw about this game is the fact that you can only win/defend a title in WWE universe mode and not in exhibition mode, which sort of sucks, but the amount of pros in this game more than makes up for it, as this game is epic in almost all aspects.
  • Credited cast:
    Aaron Aguilera Aaron Aguilera - Undertaker / Big Show
    Dave Bautista Dave Bautista - Batista (voice)
    Brie Bella Brie Bella - Brie Bella (voice)
    Nikki Bella Nikki Bella - Nikki Bella (voice)
    Shelton Benjamin Shelton Benjamin - Shelton Benjamin (voice)
    Antonio Burke Jr. Antonio Burke Jr. - MVP (voice) (as Antonio Banks)
    Colt Cabana Colt Cabana - MVP / Triple H (as Scott Colton)
    Anthony Carelli Anthony Carelli - Santino Marella (voice)
    Sean Carroll Sean Carroll - Chewie
    Claudio Castagnoli Claudio Castagnoli - Jack Swagger / Edge
    A.J. Castro A.J. Castro - Created Superstar / Cody Rhodes / The Miz / Michael Cole
    John Cena John Cena - John Cena (voice)
    Tony Chimel Tony Chimel - Himself (voice)
    Adam Copeland Adam Copeland - Edge (voice)
    Michael Coulthard Michael Coulthard - Michael Cole (voice)
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