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» » Titanfall 2 (2016)

Short summary

At the edge of the Frontier, a Titan and a common footsoldier are unexpectedly thrown together in a desperate attempt to prevent a catastrophic event.
Titanfall 2 is about a rifleman, named Jack Cooper, given a Titan, a big giant robot that is there to help or inflict trouble. As a rifleman, he does not have a pilot certification, which does not help his situation. But the Titan, named BT-7274 does not give up on their relationship, and continues the fight The IMC forces led by Apex Predator Blisk, with Jack Cooper.

Trailers "Titanfall 2 (2016)"

Unlike the first game, which integrated its storyline into the multiplayer, Titanfall 2 has a separate single-player campaign.

Titanfall 2 will be on Xbox One, PC and PlayStation 4, whereas the first Titanfall was only on Xbox and PC.

Just like the first game, Titanfall 2 uses Valve's famous Source Engine. This is the same engine used for most of Valve's own games such as Half-Life 2, Left 4 Dead, and Portal.

The character Richter is both a parody and reference to Arnold Schwarzenegger. In the film Total Recall (1990), there's a character named Richter that as Arnold kills he yells out "see you at the party Richter!" which is the trophy/achievement you receive when you defeat Richter.

In the end credits scene, Jack's helmet visor flickers and makes beebing noises before the screen cuts to black. Both the beeps (in Morse code) and the flickering visor (in binary) translate to "Jack?" Leading people to speculate that part of BT is still alive inside Jack's helmet

User reviews


  • comment
    • Author: Framokay
    Let me just start off by saying that I didn't play the original Titanfall game as it was exclusive to the X-BOX. That being said I think this game wins out at least on the three way battle between Battlefield 1, and Infinite Warfare. The latter two are more well know and spend a whole lot more money on advertising so Titanfall 2 was kind of forgotten on its release.

    The campaign's story is pretty straight forward and the missions use the game's mechanics quite well. There are moments when your entire terrain can be flipped and you must navigate through. Those are probably my favorite parts in the game. It is just stunning watching it happen. Combat is... well now that I think about it was a piece of cake. I played on the Hard difficulty and the regular soldiers were pretty useless. I could honestly run around and melee them all out. The robotic enemies posed more of a challenge but not by much. The titan battles in the campaign were fun for the most part. There are some annoying instances like titan mobility in closed spaces but even that is a big deal. The only real downside to the story is that is too short! I didn't track it but I think it took me between 5-7 hours to complete. I know they are focused on multiplayer and everything but we need an expanded story for Titanfall 3.

    The game does well with the titan and pilot interactions. You get two options of dialogue and that sets up the one liners and other humorous gags. If EA continues to build the franchise; (you know they will) I think Jack and BT could be compared to the relationship of Cortana and Master Chief.

    The multiplayer is great and actually has replay value. I am not a big fan of multiplayer but this one actually looks cool. I like the whole idea of pilots vs. titans feel. It felt fun and fresh trying to evade titan gunfire while also going after other pilots. Again I didn't play the first one but from what I have heard there wasn't titan customization as there are 6-8 different titan classes to choose from. Each one has their own strategic advantage and disadvantage so the playing field feels level. There are also more modes in multiplayer which is always a plus.

    So Titanfall 2 is a big step up from its predecessor. It know includes a campaign and multiple modes and customization on their multiplayer. If you are looking for a great first person shooter this year this is the game to get.
  • comment
    • Author: Gajurus
    It's a bit ironic that Infinite Warfare and Titanfall 2 came out in the same month due to the similar setting + gameplay and connected development teams. The more daring Titanfall 2 ultimately takes the lead as it has one of the most memorable singleplayer campaigns in the shooter scene this decade. The vapid story makes no sense whatsoever and some of the extremely varied mechanics could have been used longer too as the game constantly jumps in style. No other grievances exist though but the campaign is on the shorter side (using the hardest difficulty lead to an 7 hour game). The multiplayer is basically the same as last time, just with more mech variety. I honestly had my fill last time, as there were no other modes previously, and the majority of shooter gamers seem to share my opinion. It's certainly fun for a few rounds though. I hope that the series will get a 3rd chance, as the sales weren't too impressive, but Titanfall now fully proved itself as worth new IP. 8,5/10
  • comment
    • Author: Marinara
    Incredible. Titanfall 2 is an Amazing game I can't recommend it enough it is a true Masterpiece.

    Titanfall 2 has flowing gameplay that just feels great with new abilities, great matchmaking, So Many Crazy Gamemodes and an Incredibly Fun Campaign.

    The Campaign The campaign of Titanfall 2 is while cliché, it uses that to its advantage, the game's campaign focus is on gameplay, you and your titan Bt-7274. The game allows you to build a connection between Bt with dialogue choices which helps the ending of the game and Bt's... sacrifice. The gameplay of Titanfall 2 really shines with the level design of Titanfall 2, they all are unique in their own way, such as if not all the walls were still, or if you had a time travelling device meaning you'd have to switch time periods to get through the parkour and switching between enemies. However one criticism is the enemy titan AI is not that challenging and can be beaten pretty easily and the bosses are just bullet sponges.

    The Multiplayer Multiplayer in Titanfall 2 is even Better then the campaign with a great customisation pilot and class titan systems. It's a great mix making the game have better balance as its not you just got to choose one titan gun and titan type and done you win. You've got to get good with your titan and know when to use it. and easily one of the Greatest thing is their is No Micro-Transaction System. When you want to buy something you know what your buying instead of not knowing like all other Fps games.

    In Conclusion Amazing game, great visuals, great story Incredible Multiplayer.

    P.S sorry this review was a bit rushed for the multiplayer.
  • comment
    • Author: Sinredeemer
    Having been a Titanfall veteran from the beginning, I was hesitant what they would do with a campaign, or the new titans, or pilots, or anything in general, but Respawn did not disappoint.The campaign, although short, tells a gripping story with many unique aspects put in that led me to play through the campaign more than once. The multiplayer, however, is even better. One of my favorite additions is sliding, which although doesn't sound like much on its own, makes the game's already excellent movement system even more fluid. All of the new abilities, the weapons, the grenades, all feel like real additions ad give one a lot more choice for finding the perfect play style than other games. And the titans... I originally thought only have 6 titans with limited customization was a bad idea, but upon using them, I find it to be much more fun, as you get to choose one that perfectly fits your play style, and also know how to deal with what you are going against. Overall, it is rare for a sequel to improve on the original in every way, but this is a rare exception. 10/10
  • comment
    • Author: Marilore
    This game is so close to perfect its unreal, unlike its predecessor, Titanfall 2 has a single player campaign. Its also for PS4 this time around, although I'm reviewing this from my xbox 1 experience. The campaign is short only 6 hours, but its full of jaw dropping action, stunts, wall running and boost jumping fun! You are rifleman Jack cooper, after your commanding officer is KIA, you must take control of his titan(mech) BT-7274, a loving, funny and all around awesome buddy. Its up to you both to team up, and save the universe. Multiplayer is amazing once again with its fast paced, fluid and 60fps greatness. Tons of customization and modes to choose from. Leveling up is nice and easy, 6 different titan loadouts to choose, plenty of weapons and abilities to unlock. Plus in the near future, EA has insured us that all DLC and maps will be FREE OF CHARGE! so get out there and rent it, buy it cause this game is 1 of a kind!
  • comment
    • Author: นℕĨĈტℝ₦
    Slight spoilers ahead!

    If you told me that the follow-up to the multiplayer only game "Titanfall" would shatter my expectations, I would have laughed in your face. And now, after logging in over 100 hours of gameplay in the first two weeks, I can safely say that the game is incredibly fun.

    Let's start with the story. On paper it's not that original. A foot soldier is promoted in the field to replace a Pilot, and is given a Titan (giant mech for those uninformed). They then uncover a super-weapon and team up with the SRS Militia to stop it from being used.

    What really gives it weight is the character development of your Titan, and the interactions between BT-7274 and your pilot character, Jack Cooper. It's one or two dialogue options that don't really affect the story, but the humor is top notch, and the serious tones are never too angsty. Even when BT is describing his career with his dead pilot, it's very factual, and not overly dramatic or shoved in your face.

    Controls are about as fluid as they come, and wall running and double jumping feel slightly easier this time around to me. Titanfall lost me when I couldn't wall run in the tutorial. I tried and tried again, and could never do it. My first wall run in the SP campaign... I did it with flying colors and landed the jump with room to spare.

    In addition, boss fights against other Titans add a level of challenge that I loved as well. Some could be easier (*Viper*), but each of them is beatable if you know their style of fighting.

    As for multiplayer, I've heard complaints that the game is too slow. It may be slower than Titanfall, but I find it's still a fast paced game. It's about five times faster than Battlefield 1, and much slower than Infinite Warfare. I find it strikes a nice balance of speed, while still giving players time to react.

    I haven't found a weapon that isn't interesting, or fun to use. Aside from the R-201's accuracy over range, the strengths and weaknesses are all fair in my eyes. For example, the Kraber is a one shot sniper, but the bullet drops rather hard over range. The Hemlok BF-R is now a burst fire assault rifle, and it can one burst if fired correctly, but suffers from a decreased fire rate compared to other weapons.

    Titans have changed the most, in that they no longer start with shields. In order to get one, you must have a battery, or a friendly player with a battery (which they get from landing a rodeo on an enemy titan the first time) must rodeo you and give it to you in a scripted animation.

    There are also six distinct Titan classes in this game, whereas the original had three chassis models and multiple weapon options. Though I play mostly "Tone" I have tried all of them and find them all to be viable in their distinct play styles.

    All in all, Titanfall 2 is my favorite of this year's shooter offerings. It's a departure from the original in some ways, but I find many of those differences to be an advantage. At least try it, and if it isn't your type of game, then so be it.
  • comment
    • Author: Mautaxe
    This review contains spoilers.

    Titanfall 2 is the sequel to Titanfall developed by Respawn Entertainment and published by Electronic Arts. The game is a first person shooter in a futuristic setting where mechs called titans dominate the battlefield. The campaign features rifleman turned pilot Jack Cooper that connect with titan, BT, to bring down a mercenary group working for the core planets.

    As with Respawn's last studio, Infinity Ward, the shooting and movement are incredibly tight. Anyone that has played Call of Duty: Modern Warfare will feel comfortable with the controls and feel of the game. In addition, much like the last game in the franchise, the game features jumping mechanics that allow the player to wall run. The weapons are the traditional sort one would find with modern war shooters but with a futuristic theme to all of the weapons. Looking at each gun is enough to understand what they do.

    Titanfall 2 has an engrossing plot. Although one may be able to predict the ending, the game engages the player by small chat quips with BT. I found myself enjoying the quieter moments of the game which involves puzzles and talking with BT. It was refreshing that the game had more challenges than only shooting the enemy. The mercenary group is introduced in the story by killing Jack Cooper's mentor and leader early in the game. The entire story is about assisting the militia and hunting down the mercenary leaders. I was surprisingly impressed at how each of the mercenary leaders had distinct characters and boss fights. All of them take place in different settings with each of them utilizing different titans and load-outs. Jack also has different speeches regarding them in the fights. Not only were the boss fights impressive, the level design was innovative. The game always felt fresh with new settings and use of jumping mechanics. Some of the highlights include a level factory and airship battle.

    Although the single player is well done, the campaign can be completed in less than 10 hours. One should know that the game is still worth this price as the single player is incredible. I would recommend Titanfall 2.

    Three stars out of four stars.
  • comment
    • Author: Yanki
    Titanfall 2, developed by Respawn Entertainment, is a game I enjoyed playing to the fullest, and still do enjoy playing. The game as a whole takes place where they are more advanced, and use technology such as "titans", or mech-style robots that are neurologically linked to their "pilots", that can also think and do actions on their own. Both the campaign and multiplayer are played in first-person. In the campaign, you play from the view of Jack Cooper, a Militia soldier who dreams of becoming a pilot, or one who gets a neuro-link with a titan. Towards the beginning of the campaign, you get promoted to pilot after a deadly and sad encounter with bounty hunters, and throughout the campaign you can find powerful weapons and unlock unique titans due to the titan you currently are linked to, all of which have their own unique pros and cons. The end, which I do not want to spoil, is quite a tear jerker, but the campaign as a whole is very fun and action-packed, especially the boss fights against Apex bounty hunters. The campaign can take 6 hours if you just go forward through the story, but can take up to to 9 hours if you plan on going through the game at a leisurely pace, but at least the storyline and plot are great. For the multiplayer, I would say that the weapons, pilots, and titans are balanced, or that they have even statistics for the type of weapon they are. Each pilot has a unique ability or suit perk, such as a grapple hook or speed boost, and the titans each have their own unique weapons and "cores" that can be used when a "core meter" has been filled up. In my opinion, the multiplayer is enticing due to the vast selections of weapons and pilot-titan combinations. There are multiple game modes you can try out, or you can even create a mixtape of multiple game modes, such as team-deathmatch (TDM) or last pilot / titan standing. The game can be played in 3840x2160 4K 60 FPS maximum. Of course, if you felt like it, you could play with potato graphics and experience what it would be like to play the game in the lowest graphics settings possible. There are a few button layout presets that you can choose from for both the campaign and multiplayer, all of which depends on the player and how they like to play. The soundtrack is amazing and adds to both campaign and the multiplayer, such as when you encounter a boss in the campaign, or have to retreat in the multiplayer.
  • comment
    • Author: Pad
    Pilot Cooper, Titan BT-7274 and the rest of the Militia, embark on a war against the IMC, trying to disable the Ark, a Death Star type device, from destroying their army as a whole. All in all, this game was one of the best games I've ever played. The parkour and visual dynamics were always fun to see, the bond between Cooper and BT was unique, and gameplay grips you so much that you could probably go on for hours at a time. It was a great privilege to play Titanfall 2...
  • Cast overview, first billed only:
    Matthew Mercer Matthew Mercer - Jack Cooper (voice)
    Glenn Steinbaum Glenn Steinbaum - BT-7274 (voice)
    Fred Tatasciore Fred Tatasciore - Captain Tai Lastimosa (voice)
    JB Blanc JB Blanc - Kuben Blisk (voice)
    Jolene Andersen Jolene Andersen - Sarah Briggs (voice)
    Anna Campbell Anna Campbell - Ash (voice)
    Mick Wingert Mick Wingert - Kane (voice)
    Andreas Beckett Andreas Beckett - Richter (voice)
    Evan Boymel Evan Boymel - Viper (voice)
    Amy Louise Pemberton Amy Louise Pemberton - Slone (voice) (as Amy Pemberton)
    Nicholas Guest Nicholas Guest - General Marder (voice)
    Courtenay Taylor Courtenay Taylor - Gates (voice)
    Chris Jai Alex Chris Jai Alex - Bear (voice)
    Yuri Lowenthal Yuri Lowenthal - Davis (voice)
    Matthew Wolf Matthew Wolf - Droz (voice)
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